Close To The Sun
Close to the Sun is a story driven horror game that takes place at the turn of the 20th century on a mysterious ship complex created by Nikola Tesla for the sake of knowledge. In this alternative version of history, his scientific breakthroughs have already had a major impact on the world.
Youre Rose, a young journalist looking for your sister and, as you approach this enormous and glorious complex for the first time, you quickly realize that something there has definitely gone wrong...
Developed by the italian Storm in a Teacup.
Release date: TBD
My duties on this project are: Gameplay Programming (events, game logic algorithms, input (Pad&Keyboard), GUI), Level Design/Building, Profiling (PC), Assets management, Blueprint System, Technical Design Support (Level structure, gameplay cycles, assets properties).
Working with Unreal Engine 4.